9/20/2023 0 Comments Megaman battle network 6 chipsThis made it easier to aim attacks as you just had to hit a stationary object if you managed to land the prism in the middle of the opponent's field. Any non-breaking attack that hits it will be reflected to all spaces around it. It was nerfed in later games to only throw one, and made so some attacks could bypass it, but still a respectable chip in its own right. BN3's Anti-damage fired off three shurikens for 100 damage each, and these chips were UNLIMITED. By which we mean it negates the attack and fires back with a near instantaneous barrage of nigh-undodgeable shurikens. There are several chips of this type, but each are specific counters to types of chips (Anti-fire, anti-wood, even Anti-navi and Anti-recover), but as the name implies, Anti-damage will counter ANY source of damage. Later games rebalanced it by both increasing the MB requirement and allowing the player to only run 1 copy of it in any folder. Its MB requirement was also very low, allowing anyone to use it as a Regular Chip without needing to search for many RegUp items. This chip was an even bigger problem in the second game where it debuted, as the player could put five of them in their folder, allowing the player to demolish bosses by unloading Program Advances in quick succession. In multiplayer, it forces an opponent with unexpended chips to consider discarding them for a new hand. It always comes in *-code so it goes into any folder.
0 Comments
Leave a Reply. |
AuthorWrite something about yourself. No need to be fancy, just an overview. ArchivesCategories |