9/19/2023 0 Comments Eve online salvage chart![]() Pre-setting or changing a structure reinforcement time may be done as often as desired with no cooldown until the deployment of the "Upwell 2.0" release later in Q1 2018. ![]() While this setting will do nothing in this patch, it is important that all structure owners begin selecting reinforcement times so your structures can transition smoothly to the new system when it releases. In preparation for the upcoming changes to Upwell Structure vulnerability (still scheduled for Q1 2018) we are adding the ability to pre-set the preferred hour and day for your structures to finish their reinforcement when attacked in the new system. Modified the job output limits for various industry jobs: Reduced the limit for copy jobs to 500 job runs (not changing anything for runs per copy) Removed the (not really enforced) limit for production jobs, which was at 10,000 runs. The warning message for attacking a Peaceful entity will now appear only if the NPC is not aggressive towards you. These NPCs are aggressive towards you, and will in most circumstances attack you on-sight. In a later patch they will appear Red/White/Blue depending on the Factional Warfare status of the player. Note: The automatic response force from Faction Navy against an enemy militia target will now appear white instead of the previous 'Blue' friendly color. These NPCs will ignore you, but may retaliate if attacked. Note: The automatic response force from Empire/Faction Police against low Security Status players will still appear to be Blue even when they are spawned as aggressive to the player. Blue NPCs may assist or aid you in combat. The color of the NPC bracket will now reveal the hostility intent of the NPC.īlue indicates a friendly NPC either by nature or due to your standings with their faction. ![]() The time at which the FOB was first anchored will affect the jump distance visibility in The Agency. Their visibility in The Agency will change over time. They are categorized as Pirate Strongholds. Volatile SKINs can no longer be traded on the market or via contracts.įorward Operating Bases can now be discovered inside of The Agency. Temporarily re-enabled the Escalations Tab in the Journal while fixes are ongoing.įixed an issue where Drifter site cards were missing correct information and icons.įixed an issue where Militia information text could overlap with The Agency at minimum width. This was causing the sites to not despawn and cans to not explode.įixed an issue where escalations were not always properly being displayed in The Agency. Released on Wednesday, January 10th, 2018Īdded an Escalation filter to the Specify section of the Agency.įixed a bug, which prevented reloading of ammunition while using an acceleration gate.įixed an issue where Data and Relic site triggers were not firing correctly. Permanently fixed an issue which prevented loading of ammunition to structure weapons while the structure was damaged (a hotfix was applied already yesterday).įixed a problem with reloading ammunition directly after relogging in an Upwell structure - a broken error message "hidden" had been displayed in those cases.Īdjustment made to Warp Disruption Field Generator Visual FX to ensure that the VFX is constantly present when the module is active.įixed an Issue where the Jump Tunnel animation would freeze after jumping.įixed an Issue where the space scene would visible instead of the hangar when docked in a Citadel, Refinery or Industrial Array.įixed an issue where players not enrolled in Factional Warfare would not be able to see the main expanded card in The Agency.įixed an issue where Factional Warfare icons were appearing in the wrong order in the Factional Warfare window.įixed an issue where Epic Arcs had LP listed as a reward.įixed an issue where the Journal Neocom entry would flash when performing planetary launches.įixed an issue where the completion time of Epic Arcs would not always display properly. It is now possible to change your home station to the current station when docked at Upwell structure without a corporate office. Empire Mining Operations will now only respond aggressively to -5 personal standings towards that empire.įixed a problem switching charges (especially scan probes) which sometimes could lead to an overloaded cargohold.įixed a problem where crystals did not always change owner, when loading it from a corp hangar or container, which could lead to various problems like more than one crystal loaded or being unable to unload the crystal.įixed a problem with grouped weapons were sometimes not loaded equally.įixed an Issue whereby the Jump Tunnel effect would remain on screen after jumpingįixed an Issue whereby the space scene would remain visible while docked in a stationįixed an Issue whereby docking and undocking would result in a black screenĮxpeditions tab has been removed from the Journal
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